Create Your First Schedule
Build a first LeagueFlow schedule with draft games, then review before publishing.
Beginner / 15 minutes / 7 min read
This tutorial creates the first games for a league. It uses the beginner path: finish setup, choose Match Games or one competition phase, create draft games, review them, then publish later.
Prerequisites
- A league exists.
- At least two teams have been added.
- At least one organization venue has been added.
- Organization management is available for scheduling.
- The official league timezone has been confirmed.
Step 1: Open the schedule workspace
From the league dashboard, open the league schedule area. This is the main workspace for phases, schedule health, game lists, publishing, and schedule tools.
Set up your league schedule
The first schedule screen checks teams and venues. Match Games is already available.
Set up your league schedule
Teams ready (6 registered)Done
Register the teams that will participate in this league.
Venue ready (2 added)Done
Games need a location. Add your first court, field, or gym.
Match Games ready (Always available)Done
Start with friendly or undecided games. Use Manage phases when the official competition structure is ready.
If the setup guide appears, finish the missing setup before you create games.
- Use
Open teamsif fewer than two teams are ready. - Use
Open venuesif the organization has no venue yet. - Use
Manage phasesif the games should belong to an official competition structure that does not exist yet.
Do not create games until the guide shows the required items are ready. The scheduler needs teams for matchups and a venue for location. Every league already includes Match Games for friendly or undecided games.
Step 2: Pick the working phase
In Working phase, choose the phase where the first games belong. The working phase controls the default phase used by the scheduling hub, bulk create rows, generators, and phase-level publish actions.
Metro Cup 2026 schedule workspace
Manage league phases, keep future fixtures in draft, and move into playoffs without leaving the league route.
Working phase
Use one phase context for smart defaults, generators, batch entry, and phase-scoped publish actions while the full schedule remains available below.
For a first schedule, choose the scope that matches the game:
- Use
Match Gamesfor friendly, immediate, or undecided games that should stay outside official standings. - Use a regular season, league stage, or round-robin phase for ordinary first games.
- Use a group-stage phase only if teams are already assigned to groups.
- Leave playoff, finals, series, bracket, and classification phases for later, after earlier results exist.
If the phase is still draft, you can still create draft games in it. Published visibility is only available when the selected phase is active.
Step 3: Open the scheduling hub
Select Schedule a game. The scheduling hub opens with the current Working phase and the methods available for that phase.
Metro Cup 2026 scheduling hub
Create one game, enter many games, or generate a full phase from one dedicated page.
Working phase
Used as the default for the scheduling tools below.
Choose a scheduling method
These are the methods available for the selected matchup-games working phase.
For this beginner workflow, choose Single game. Use Bulk create only when several manual matchups are already planned. If every team should play a structured set of matchups, stop here and use the schedule generators guide instead.
Step 4: Create the first draft game
Fill in the single-game form. In the scheduling hub, the selected working phase is already applied, so the form focuses on the matchup and schedule details.
Metro Cup 2026 scheduling hub
Create one game, enter many games, or generate a full phase from one dedicated page.
Choose a scheduling method
Matchup
Schedule details
Start times use the official league timezone: Asia/Manila. Timestamps are stored in UTC.
Keep games in draft until they are ready for players and the public schedule.
Advanced details
Choose:
- Home team.
- Away team.
- Venue.
- Start time.
- Duration in minutes.
- Visibility.
Keep visibility as Draft until the schedule has been reviewed. If Published is disabled, the selected phase is not active yet.
Use Advanced details only when you need a specific Game number or Series key. For most first schedules, leave advanced details empty.
Step 5: Add more draft games
After the first game, choose the repeat action that matches your situation:
- Use
Schedule gamewhen you only need one game. - Use
Save & create anotherwhen the next game is different but you want to keep scheduling. - Use
Save & duplicatewhen the next game is similar and should reuse most of the current setup. - Use
Bulk createwhen you have a planned list of games and want to submit all rows together.
Metro Cup 2026 scheduling hub
Create one game, enter many games, or generate a full phase from one dedicated page.
Bulk create games
Rows inherit the current working phase and schedule defaults so repeat scheduling stays fast.
Row 1
Add one scheduled fixture with optional duration and series metadata.
Row 2
Add one scheduled fixture with optional duration and series metadata.
Bulk create rows inherit the current working phase and defaults. Each row still needs its own teams, venue, start time, duration, and visibility. Keep rows as Draft unless you are sure the phase is active and the games should be visible now.
For generated schedules, use the focused guides for round robin, group stage, or playoff and placement games. Do not manually guess playoff pairings before the source results exist.
Step 6: Assign a Match Game when the competition phase becomes known
If a game started in Match Games, return to the schedule, select the game, and use Assign to phase when it becomes part of the competition.
Review the target phase, eligibility, remaining projected demand, and standings impact before assigning. A completed game needs explicit confirmation because its result will begin counting in that phase's standings and statistics.
Skip this step when the game should remain a friendly or non-competition result.
Step 7: Review before publishing
Return to the schedule workspace and check schedule health before publishing.
League games
Review, filter, edit, duplicate, swap slots, bulk reschedule, and record results from the schedule workspace.
Published
18
Draft
6
Conflicts
0
Warnings
1
Canceled
0
Missing duration
0
League games
League games
Browse the schedule first, then expand filters and batch tools only when you need them.
2 scheduled games selected
Batch changes apply only to selected scheduled games.
Panthers vs Bears
Regular season · Sat, March 15, 2026 at 2:00 PM · Main gym
Titans vs Falcons
Regular season · Sat, March 15, 2026 at 4:00 PM · Court 2
Group A winner vs Group B runner-up
Finals · Sat, March 22, 2026 at 6:00 PM · Main gym
Review these areas:
Published,Draft,Completed, andCanceledcounts.Conflicts, such as overlapping venue times or a team booked into overlapping games. Venue checks include other leagues in the same organization that use the same venue.Warnings, such as a team appearing more than once in a day or having a very short rest window.Missing duration, because duration helps the app detect overlaps.- The
Draftstab, because this is where first-schedule games usually start. - Filters and search, especially when checking one team, one venue, one phase, or games with issues.
Fix conflicts before publishing. Warnings may be acceptable for tournament days, but review them before the schedule goes live.
Step 8: Publish later
When the games are ready for players and supporters, publish the phase or selected games.
Publish schedule visibility
Keep games private as draft until the phase or selected games are ready for players and public pages.
Phase-scoped publishing
Regular season
Active phases can publish games. Moving games back to draft hides them from public schedule visibility again.
Selected games
Panthers vs Bears
Sat, March 15, 2026 at 2:00 PM
Titans vs Falcons
Sat, March 15, 2026 at 4:00 PM
Use the safest publish option:
- Use
Publish phase gameswhen every draft game in the active working phase is ready. - Use
Publish selectedwhen only some scheduled games are ready. - Use
Move phase games to draftorUnpublish selectedif published games need to be hidden again.
Completed games cannot be treated like ordinary draft planning items. Finish schedule corrections before game day whenever possible.
Expected result: the league has first schedule games in the correct Match Games or competition scope, created as drafts, checked for issues, and published only when ready.
If something blocks the workflow
- If setup is incomplete, add the missing teams or venue. Create a competition phase only when the league format needs one.
- If scheduling is paused, ask an Owner or Admin to review and confirm the official league timezone.
- If
Publishedis disabled, activate the selected phase or keep the game asDraft. - If schedule health reports a conflict, correct the team, venue, date, or time before publishing.
- If the planned format needs generated matchups, use the matching generator instead of entering them manually.
Common first-schedule scenarios
| Scenario | Best path |
|---|---|
| You only know opening day | Use Single game or Bulk create, keep games as Draft, and publish only opening day later. |
| The game is friendly or its competition phase is not known | Put it in Match Games, then assign it later if it becomes part of the competition. |
| You have a full fixture list from a spreadsheet | Use Bulk create, review rows carefully, then check schedule health. |
| Every team should play every other team | Use a round-robin phase and the generator guide instead of entering every matchup by hand. |
| Teams are split into groups | Use a group-stage phase after groups are assigned. |
| A venue time changes after publishing | Reschedule the affected games, review health again, and notify teams. |